Reflections of the set lights and blue screens appeared in the water. We were lucky enough from a muscular body standpoint that the stunt doubles were the same with the actors. Often we would have to remove the head of the stunt person, and then put the new head of the actor on because if you started placing the eyes or nose or part of the face, he would still not look like that person. One of the big issues we had with face replacements was you cant just take the face of the actor and put it on the stunt person because their facial shape is different. Youre either doing face replacements, or in this case, a lot of color correction because the stunt double skin pigment was slightly different than the actors. You had Killmonger and TChalla fighting, the stunt actors for Killmonger and TChalla fighting, Killmonger stunt person fighting TChalla or two stunt people fighting for some of the wide shots, states Grill. There were a couple of different tiers for digital face and limb replacements. We started to refine our waterfalls based off of cameras and where we were looking at any given time. Now we had moving waterfalls, interaction with the environment, and the lighting of the environment was that much better. Once approved we would start simulating, rendering, and matching the concepts. We use real concepts with photographic elements to set the tone. If we would just start simulating it, it would have taken forever. We would show it to Ryan and thats how we would hone in on what Warrior Falls would look like. If were looking in this direction, that is what you will see. Then we would give that to our digital matte painting supervisor Yvonne Muinde who took real reference from Victoria Falls or Iguazu Falls to create these frames. We could render 180-degree tiles looking at each direction, notes Grill. The Warrior Falls environment was divided into north, south, east and west. We used everything that we could to get variation so it never felt like the same waterfall situated right next to each other. If you have a piece of rock that is jutting out slightly, the water hits that, splashes, goes down and does its thing. Once we got the general model of our environment, the edge of the cliff where the water goes over needed to be created. The design required a certain type of rock that would create these ledges so people could stand on and see everything, remarks Grill. Reference material for the multiple waterfalls came from photography shot at Victoria Falls, and previous footage of Iguazu Falls captured for Captain America: Civil War, while the rock structure was inspired by Oribi Gorge. Warrior Falls is a Wakandan landmark where coronations take place, as well as two significant hand-to-hand fights between TChalla and his challengers Erik Killmonger and MBaku. We used that simple tool early on to show cinematographer Rachel Morrison, and filmmaker Ryan Coogler, what would be out there in the blue. You could then move the iPad or iPhone around as if looking through a window into the environment. We took previs of the environment, made 360-degree tiles, and using an app on the iPad and iPhone, set up a registration point. "I've been fortunate with the Marvel movies that I have worked on because all of our tasks were helpful in the storytelling, with Black Panther being no different." Logistical issues prevented shooting from taking place in Africa, so Atlanta locations surrounded by blue screen doubled for the high tech fictional nation of Wakanda, where civil unrest threatens the kingdom ruled by TChalla. No stranger to the Marvel Cinematic Universe is Scanline VFX Supervisor Bryan Grill who had to create Warrior Falls for "Black Panther".īlack Panther marks the fourth time Scanline VFX Supervisor Bryan Grill has contributed to a Marvel Studios production, which previously led to him receiving an Oscar nomination for Captain America: Winter Soldier.
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